![]() ![]() ![]() It has an action quotient very close to zero. Ico is short, Ico is quiet, and Ico is in fact nearly incomprehensible. As an experience, though, it's almost impossible to describe. On the most basic level, the challenge is just to move from point A to point B, overcoming the inanimate obstacles in between. In gameplay terms, it is an extremely simple piece of work. Well, honestly, why beat around the bush? This is the damnedest game to come down the pike in a long while, and not just in the Buchigire Kongou/Drum Mania "ain't that goofy?" sense.
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